FIX VERIFIED IN ROBLOX STUDIO

Lumber Legacy: asset pile fixed

The “pile at spawn” was real. I inspected the actual Studio scene through the command-bar/Rojo bridge, found the Rojo placement bug, rebuilt the place, reopened it in Studio, and reran the scene proof.

Before / after scene export

Before fix

178 / 178

BaseParts near spawn

allBaseParts=178
nearSpawn=178
warnings=2

After fix

12 / 178

BaseParts near spawn

allBaseParts=178
nearSpawn=12
warnings=0

Root cause and fix

Studio screenshot proof

This is the current laptop Studio screen after the CFrame rebuild/reopen.

Roblox Studio screenshot after Lumber Legacy CFrame spread fix

Artifacts

MCP status

Official Roblox Studio MCP still exposes 0 tools until Studio Assistant’s MCP integration toggle is enabled. I didn’t wait on that: the command-bar/Rojo bridge is now proven enough to inspect the live Studio scene and fix placement.

Boundary held: local/source/laptop only. No Roblox publish, release, promotion, monetization, or public action.