diff --git a/node_modules/@rbxts/mockdatastoreservice/out/init.lua b/node_modules/@rbxts/mockdatastoreservice/out/init.lua
index f7b386b..25c38f2 100644
--- a/node_modules/@rbxts/mockdatastoreservice/out/init.lua
+++ b/node_modules/@rbxts/mockdatastoreservice/out/init.lua
@@ -7,23 +7,10 @@
 
 local MockDataStoreServiceModule = script.MockDataStoreService
 
-local shouldUseMock = false
-if game.GameId == 0 then -- Local place file
-	shouldUseMock = true
-elseif game:GetService("RunService"):IsStudio() then -- Published file in Studio
-	local status, message = pcall(function()
-		-- This will error if current instance has no Studio API access:
-		game:GetService("DataStoreService"):GetDataStore("__TEST"):SetAsync("__TEST", "__TEST_" .. os.time())
-	end)
-	if not status and message:find("403", 1, true) then -- HACK
-		-- Can connect to datastores, but no API access
-		shouldUseMock = true
-	end
-end
+local shouldUseMock = true
 
 -- Return the mock or actual service depending on environment:
 if shouldUseMock then
-	warn("INFO: Using MockDataStoreService instead of DataStoreService")
 	return require(MockDataStoreServiceModule)
 else
 	return game:GetService("DataStoreService")
