Acquisition Candidate Scraper
ScraperPulls public Roblox game records into the failed-game acquisition lane, scores the top 50, and feeds the 15-row Sarel review board.
Dashboards, scrapers, asset reviews, build packets, and Studio proof surfaces.
Open the current Roblox game scrapers, acquisition review boards, trend scouts, asset library proofs, game build reviews, Studio tool packets, and scouting surfaces without digging through the preview hub.
The actual Roblox game-finding modules, split out so they are visible at a glance.
Pulls public Roblox game records into the failed-game acquisition lane, scores the top 50, and feeds the 15-row Sarel review board.
Searches public Roblox terms for games with acquisition-shaped signals: meaningful history, lower current activity, stale update risk, and rebuild potential.
Runs on the production scraper server every 2 hours at minute 17, records public player-count snapshots, and refreshes busy-hour behavior so candidate reviews are not based on a single stale CCU reading.
Checks public creator and group pages for owner/member evidence, then feeds the rights and contactability review before any manual acquisition decision.
Collects and organizes 20 public YouTube sources into failure, retention, scope, launch, rights, and acquisition-review prompts.
Daily public Roblox trend scout with snapshot metrics, watchlist, concept briefs, top games, fresh games, and player-count trend history.
Adds RoTrends public-home intake and age-window candidates for last month, six months, one year, and eighteen months.
Produces 10 viable candidates and 10 neglected/proven candidates per run using public stats, buildability tags, and no-copy guardrails.
Start here for the Roblox work that has current dashboards or proof packets.
Public-readonly Roblox scouting system for underperforming games, acquisition candidate scoring, creator diligence, review queues, and Grist-ready exports.
Reusable Roblox asset and template intake with static scans, isolated Studio open packets, accepted bundles, materialized 3D import batches, and quarantine gates.
Roblox staging parity build packet covering ranch loop, horses, breeding, racing, progression, UI, Studio runtime proof, and next review gates.
Lumber-game build and proof surfaces: map layout, axe-chop runtime proof, SurfaceGui panels, visual clarity, asset factory, and Studio handoff tools.
Factory and live-Studio proof lane for high-quality Roblox map/asset construction, with current Chillin Chilli target artifacts and visual QA gates.
Roblox microtrend and game-detail scouting surface used as upstream data for acquisition and trend discovery workflows.
Operational references for Roblox agents, Rojo/Studio proof packets, accepted bundle exports, and reusable tool surfaces.
Direct links grouped by job so the important surfaces are one click away.
| Area | Primary links | Current boundary |
|---|---|---|
| Acquisition scraper | dashboard · buyer review · rights/contactability | Public-readonly review. No outreach, negotiation, purchase, private API, or Roblox account action. |
| Game scraper modules | candidate scraper, CCU tracker, creator diligence, YouTube intake · microtrend, RoTrends, age-window, daily/neglected candidates | Public Roblox and public source reads only. Production CCU snapshot and busy-hour analysis are installed on 192.168.3.49 as bloop and scheduled by cron every 2 hours at minute 17. |
| Trend scout dashboard | microtrend scout dashboard | Daily public-data scout. No copied assets, protected game cloning, Studio write, publish, or marketplace action. |
| Asset library | isolated Studio packet · accepted gallery · bundle exports | Quarantine and static scan before any active game reuse. |
| Horse Ranch | current staging packet | Staging/source proof only. Public publish and monetization remain separately gated. |
| Lumber Legacy | map layout · axe proof pass · Studio handoff | Proof archive and local/source tooling. No Roblox publish or paid asset action. |
| Studio and Rojo tools | Studio/Rojo packet · tools index · gateway scope | Operational references only unless a specific build/proof gate is active. |